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					@ -46,13 +46,13 @@ MENU_PADDING = screen_scale_w(10, screen_scale_factor_w) | 
				
			
			
		
	
		
		
			
				
					
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					HEART_POS_X = screen_scale_w(1700, screen_scale_factor_w) | 
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					HEART_POS_X = screen_scale_w(1700, screen_scale_factor_w) | 
				
			
			
		
	
		
		
			
				
					
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					HEART_POS_Y = screen_scale_h(700, screen_scale_factor_h) | 
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					HEART_POS_Y = screen_scale_h(700, screen_scale_factor_h) | 
				
			
			
		
	
		
		
			
				
					
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					DISPLAYSURF = pygame.display.set_mode((screen_scale_w(1920, screen_scale_factor_w), screen_scale_h(1080, screen_scale_factor_h))) | 
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					DISPLAYSURF = pygame.display.set_mode((screen_scale_w(1920, screen_scale_factor_w), screen_scale_h(1080, screen_scale_factor_h)), pygame.FULLSCREEN) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					DISPLAYSURF.fill(WHITE) | 
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					DISPLAYSURF.fill(WHITE) | 
				
			
			
		
	
		
		
			
				
					
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					pygame.display.set_caption("Game") | 
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					pygame.display.set_caption("Game") | 
				
			
			
		
	
		
		
			
				
					
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					pygame.font.init() | 
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					pygame.font.init() | 
				
			
			
		
	
		
		
			
				
					
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					my_font = pygame.font.SysFont("Arial", 30, bold=True, italic=False) | 
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					my_font = pygame.font.SysFont("Arial", screen_scale_w(30, screen_scale_factor_w) , bold=True, italic=False) | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					you_died_font = pygame.font.SysFont("Arial", 300, bold=True, italic=False) | 
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					you_died_font = pygame.font.SysFont("Arial", screen_scale_w(30, screen_scale_factor_w), bold=True, italic=False) | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					exit_text_surface = my_font.render("Exit", False, TEXT_COLOR) | 
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					exit_text_surface = my_font.render("Exit", False, TEXT_COLOR) | 
				
			
			
		
	
	
		
		
			
				
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