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testing scale font

master
Jørn Guldberg 11 months ago
parent
commit
ee122a8dda
1 changed files with 3 additions and 3 deletions
  1. +3
    -3
      julespil/game.py

+ 3
- 3
julespil/game.py View File

@ -46,13 +46,13 @@ MENU_PADDING = screen_scale_w(10, screen_scale_factor_w)
HEART_POS_X = screen_scale_w(1700, screen_scale_factor_w)
HEART_POS_Y = screen_scale_h(700, screen_scale_factor_h)
DISPLAYSURF = pygame.display.set_mode((screen_scale_w(1920, screen_scale_factor_w), screen_scale_h(1080, screen_scale_factor_h)))
DISPLAYSURF = pygame.display.set_mode((screen_scale_w(1920, screen_scale_factor_w), screen_scale_h(1080, screen_scale_factor_h)), pygame.FULLSCREEN)
DISPLAYSURF.fill(WHITE)
pygame.display.set_caption("Game")
pygame.font.init()
my_font = pygame.font.SysFont("Arial", 30, bold=True, italic=False)
you_died_font = pygame.font.SysFont("Arial", 300, bold=True, italic=False)
my_font = pygame.font.SysFont("Arial", screen_scale_w(30, screen_scale_factor_w) , bold=True, italic=False)
you_died_font = pygame.font.SysFont("Arial", screen_scale_w(30, screen_scale_factor_w), bold=True, italic=False)
exit_text_surface = my_font.render("Exit", False, TEXT_COLOR)

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