Initial source files
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#library "ZMEMORY"
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#include "zcommon.acs"
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//Simple linked list implementation of malloc
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//Memory space
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global int 63:memory[];
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//NULL "pointer"
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#libdefine nullptr 0
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//Allocated size bytes in the memory space
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function int malloc (int size) {return 0;}
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//Frees an allocated block in the memory space.
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//There are no safeguards in this function to guess whether or not the free is
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// valid, so be careful.
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function int free (int p_ptr) {return 0;}
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@@ -0,0 +1 @@
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ZMEMORY
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@@ -0,0 +1,156 @@
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#library "ZMEMORY"
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#include "zcommon.acs"
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//Simple linked list implementation of malloc
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global int 63:memory[];
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#libdefine nullptr 0
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#define malloc_allocated 0
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#define malloc_size 1
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#define malloc_next_header 2
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#define malloc_prev_header 3
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#define malloc_num_header_properties 4
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#define p_malloc_init_flag_location 0
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#define p_malloc_first_header_location 1
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function int malloc (int size) {
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log(s:"Invoked malloc");
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//Do the setup on the first run of this function.
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if(memory[p_malloc_init_flag_location] == FALSE) { //Default values for global values is 0, so this is true.
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memory[p_malloc_init_flag_location] = TRUE;
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memory[p_malloc_first_header_location+malloc_allocated] = FALSE;
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memory[p_malloc_first_header_location+malloc_size] = -1; //"infinite"
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memory[p_malloc_first_header_location+malloc_next_header] = nullptr; //nullptr
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memory[p_malloc_first_header_location+malloc_prev_header] = nullptr; //nullptr
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}
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int p_previous_header = nullptr;
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int p_current_header = p_malloc_first_header_location;
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int p_retval = nullptr;
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while(p_retval == nullptr) {
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int memalloced = memory[p_current_header+malloc_allocated];
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int memsize = memory[p_current_header+malloc_size];
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if(memsize == -1) { //The end of the list.
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memory[p_current_header+malloc_allocated] = TRUE;
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memory[p_current_header+malloc_size] = size;
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memory[p_current_header+malloc_next_header] = p_current_header+malloc_num_header_properties+size; //New EOL
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memory[p_current_header+malloc_prev_header] = p_previous_header;
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//Retrieve the return value while we are at the allocated space.
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p_retval = p_current_header+malloc_num_header_properties;
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//Remember to initialize the new end list node.
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p_previous_header = p_current_header; //This is the header previous to the EOL.
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p_current_header = memory[p_current_header+malloc_next_header];
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//Set the tail node constants.
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memory[p_current_header+malloc_allocated] = FALSE;
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memory[p_current_header+malloc_size] = -1;
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memory[p_current_header+malloc_next_header] = nullptr;
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memory[p_current_header+malloc_prev_header] = p_previous_header;
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} else if(memsize >= size && memalloced == FALSE) { //There is room here AND it isn't in use,
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memory[p_current_header+malloc_allocated] = TRUE;
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//The size isn't modified because we are re-using an existing space.
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// It would be a good idea to check just how large this space is and act accordingly rather
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// than using a 500 indexes large space for a 4 indexes large object.
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// Objects allocated in a doom mod probably won't be outside the 1-16 indexes range so it
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// should still be fine for most applications.
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//The next header isn't changed either for the same reason.
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if(memsize >= (size+malloc_num_header_properties+5)) { //Assume that 5 is the smallest useful allocation size.
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int p_split_newheader = p_current_header+malloc_num_header_properties+size; //Just to the end of the allocation.
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memory[p_split_newheader+malloc_allocated] = FALSE;
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memory[p_split_newheader+malloc_size] = memory[p_current_header+malloc_size]-malloc_num_header_properties-size;
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memory[p_split_newheader+malloc_next_header] = memory[p_current_header+malloc_next_header];
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memory[p_split_newheader+malloc_prev_header] = p_current_header;
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memory[p_current_header+malloc_next_header] = p_split_newheader; //The header whose block was split should have its next pointer set to its other half.
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memory[p_current_header+malloc_size] = size; //Set the size of the allocation to reflect the split.
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}
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//Retrieve the return value while we are at the allocated space.
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p_retval = p_current_header+malloc_num_header_properties;
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} else {
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//The observed node isn't useful for allocating the request. Go to the next node.
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p_previous_header = p_current_header;
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p_current_header = memory[p_current_header+malloc_next_header];
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}
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}
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log(s:"Malloc allocated ", d:size, s:" indexes at location ", d:p_retval, s:" with header location ", d:p_current_header);
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return p_retval;
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}
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function int free (int p_ptr) {
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log(s:"Invoked free");
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int p_header = p_ptr - malloc_num_header_properties;
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memory[p_header+malloc_allocated] = FALSE;
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int p_next = memory[p_header+malloc_next_header];
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int p_prev = memory[p_header+malloc_prev_header];
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//Below is the merging of free blocks.
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//It merges to the left (lower indexes) first becaue the right (larger
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// indexes) has a special case. (the end of the list)
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//the previous block is unused. Merge.
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if(p_prev != nullptr //This doesn't make sense if the previous block doesn't exist.
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&& memory[p_prev+malloc_allocated] == FALSE) {
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log(s:"Free attempting merge of header ", d:p_header, s: " to the left with header ", d:p_prev);
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memory[p_prev+malloc_size] += memory[p_header+malloc_size] + malloc_num_header_properties;
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memory[p_prev+malloc_next_header] = p_next; //The prev header needs to know the new next.
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memory[p_next+malloc_prev_header] = p_prev; //The next header needs to know the new prev.
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//Now the two blocks are the same block. requires new initializations of the
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// variables for the other check to function correctly.
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//The header is the result of the merge, and the prev is the one before it.
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p_header = p_prev;
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p_prev = memory[p_header+malloc_prev_header];
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}
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//The next block is unused. Merge.
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//Note that p_next will never be a nullptr with correct usage.
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if(memory[p_next+malloc_allocated] == FALSE) {
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if(memory[p_next+malloc_size] == -1) { //EOL
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memory[p_header+malloc_size] = -1;
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memory[p_header+malloc_next_header] = nullptr;
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} else {
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int p_next_next = memory[p_next+malloc_next_header];
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memory[p_header+malloc_size] += memory[p_next+malloc_size] + malloc_num_header_properties;
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memory[p_header+malloc_next_header] = p_next_next; //The header on the other side of the next header needs to know its new prev.
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memory[p_next_next+malloc_prev_header] = p_header; //This header needs to know its new next.
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}
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}
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return -1;
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}
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//These are for debugging
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script "memory_write" (int index, int value) {
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memory[index] = value;
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}
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script "memory_read" (int index) {
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log(d:memory[index]);
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}
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script "memory_print_allocation_list" (void) {
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int p_current_header = p_malloc_first_header_location;
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while(p_current_header != nullptr) {
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log(s: "Header location: ", d:p_current_header,
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s:"\n Allocated flag: ", d:memory[p_current_header+malloc_allocated],
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s:"\n Allocation size: ", d:memory[p_current_header+malloc_size],
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s:"\n Prev header pointer: ", d:memory[p_current_header+malloc_prev_header],
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s:"\n Next header pointer: ", d:memory[p_current_header+malloc_next_header],
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s:"\n"
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);
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p_current_header = memory[p_current_header+malloc_next_header];
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}
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}
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