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@@ -0,0 +1 @@
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gcc -g -Wall -Wextra $1 -fsanitize=address,undefined gui.c stb_truetype.o -lX11 -lm
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@@ -0,0 +1 @@
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gcc -g -Wall -Wextra $1 gui.c stb_truetype.o -lX11 -lm
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@@ -0,0 +1,2 @@
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gcc -O3 -c stb_truetype.c -o stb_truetype.o
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@@ -0,0 +1,51 @@
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typedef struct Memory_Arena
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{
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void *memory;
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size_t size;
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size_t allocation_offset;
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} Memory_Arena;
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_Static_assert(sizeof(size_t) == sizeof(void*),
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"The Memory_Arena implementation assumes that size_t and pointers are of the same size.");
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void *memory_arena_allocate(
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Memory_Arena *arena,
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size_t size,
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size_t alignment)
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{
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#if 0
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printf(
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"%s: arena: {.memory=%p, .size=%zu, .allocation_offset=%zu}\n"
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"size: %zu, alignment: %zu\n"
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, __func__
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, arena->memory, arena->size, arena->allocation_offset
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, size, alignment
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);
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#endif
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size_t allocation_offset = arena->allocation_offset;
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allocation_offset = ((allocation_offset + alignment - 1) / alignment) * alignment;
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if(allocation_offset + size > arena->size)
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{
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return NULL;
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}
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void *allocation = ((char*)arena->memory) + allocation_offset;
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arena->allocation_offset = allocation_offset + size;
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return allocation;
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}
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void memory_arena_reset(
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Memory_Arena *arena)
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{
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arena->allocation_offset = 0;
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}
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@@ -0,0 +1,27 @@
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#include <errno.h>
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#include <sys/mman.h>
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// NOTE(Patrick): The memory here is by default allocated uncommitted.
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// This means that we don't lock down 1GB of memory up front, but get
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// allocated pages by the kernel as needed.
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int linux_allocate_arena_memory(
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Memory_Arena *arena,
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size_t arena_size)
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{
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void *arena_memory = mmap(
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NULL, arena_size,
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PROT_READ|PROT_WRITE|PROT_EXEC, MAP_SHARED|MAP_ANONYMOUS, -1, 0);
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if(arena_memory == (void*)-1) {
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//perror("mmap");
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return errno;
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}
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arena->memory = arena_memory;
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arena->size = arena_size;
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return 0;
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}
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Binary file not shown.
@@ -0,0 +1,94 @@
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Copyright (c) 2011, Vernon Adams (vern@newtypography.co.uk),
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with Reserved Font Name Michroma.
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This license is copied below, and is also available with a FAQ at:
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||||
http://scripts.sil.org/OFL
|
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
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||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
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|
||||
TERMINATION
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This license becomes null and void if any of the above conditions are
|
||||
not met.
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||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
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@@ -0,0 +1,9 @@
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long size_of_file(
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FILE *file)
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{
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long position = ftell(file);
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fseek(file, 0, SEEK_END);
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long file_length = ftell(file);
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fseek(file, position, SEEK_SET);
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return file_length;
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}
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@@ -0,0 +1,2 @@
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#define STB_TRUETYPE_IMPLEMENTATION
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#include "stb_truetype.h"
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+5077
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,423 @@
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typedef struct RDIC_Node RDIC_Node;
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struct RDIC_Node {
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unsigned int generation;
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RDIC_Node *parent; // Ease of access.
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RDIC_Node *sibling;
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RDIC_Node *first_child;
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//RDIC_Node *last_child; // Ease of access.
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//RDIC_Node *previous_sibling; // Ease of access.
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#if 0
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NOTE(Zelaven):
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Pre-order traversal is self-then-first_child.
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Post-order traversal is first_child-then-self.
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The sibling always comes last.
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#endif
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};
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typedef struct {
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RDIC_Node *node;
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unsigned int generation;
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} RDIC_Node_Reference;
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// IDEA(Zelaven): Can the node reference hold only the pointer, and the pointed-to node hold a back-pointer to the reference?
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// There is only one valid reference at a time, so the reference validity should be easy to determine without use of generations.
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// NOTE(Zelaven): This idea is bad because it assumes that a reference won't be reallocated. Generations are much more reliable.
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typedef struct {
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RDIC_Node *root;
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RDIC_Node *node_freelist;
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RDIC_Node *current_parent;
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RDIC_Node *frame_current_node;
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} RDIC_Context;
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static inline int gui_node_references_equal(
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RDIC_Node_Reference n,
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RDIC_Node_Reference m)
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{
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return (n.node == m.node) && (n.generation == m.generation);
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}
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enum {
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RDIC_GET_NODE__NODES_COLLECTED = 1 << 0,
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RDIC_GET_NODE__NODE_ALLOCATED = 1 << 1,
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RDIC_GET_NODE__OUT_OF_FREELIST = 1 << 2,
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};
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void rdic_cull_subtrees(
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RDIC_Context context[static 1],
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RDIC_Node *subtree);
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RDIC_Node_Reference rdic_context_start_frame(
|
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RDIC_Context context[static 1],
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RDIC_Node_Reference last_root);
|
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int rdic_context_finish_frame(
|
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RDIC_Context context[static 1]);
|
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RDIC_Node_Reference rdic_get_node(
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RDIC_Context context[static 1],
|
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RDIC_Node_Reference node_reference,
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int *out_flags); // NOTE(Zelaven): NULL-safe.
|
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void rdic_push_parent(
|
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RDIC_Context context[static 1],
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RDIC_Node_Reference parent);
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int rdic_pop_parent(
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RDIC_Context context[static 1]);
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#ifndef NULL
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#warning "NULL not defined. Please define NULL or include stddef."
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#define NULL ((void*)0)
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#endif
|
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|
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|
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#ifdef RDIC_IMPLEMENTATION
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|
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// TODO(Zelaven): Offer a macro that enables runtime NULL-guards.
|
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|
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// ---
|
||||
|
||||
|
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/* *** Information for those reading this source ***
|
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* Procedure parameters such as `RDIC_Context context[static 1]` may look
|
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* strange, but they aren't as evil as they look. Arrays degrade to pointers,
|
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* and the static keyword simply requires that the array has a minimum size. In
|
||||
* this case we use this to pass a pointer that may not be NULL. Note that this
|
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* is just a compile time check and guard clauses for runtime NULL can still
|
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* make plenty of sense.
|
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*/
|
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|
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|
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|
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void rdic_cull_subtrees(
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RDIC_Context context[static 1],
|
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RDIC_Node *subtree)
|
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{
|
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assert(context != NULL);
|
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// NOTE(Zelaven):
|
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// This code collects an entire subtree.
|
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// It requires that the initial node has a NULL sibling to limit its
|
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// operation to only the subtree.
|
||||
// The way it operates is that it uses the parent pointers to maintain a
|
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// stack of "collect later" whenever a node in the tree has a sibling.
|
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// When a subtree is finished it "pops" an element from the stack and
|
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// continues collection from there.
|
||||
|
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RDIC_Node *current = subtree;
|
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// NOTE(Zelaven): Top of our "stack" of "collect later".
|
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RDIC_Node *stashed = NULL;
|
||||
while(current != NULL)
|
||||
{
|
||||
RDIC_Node *next = NULL;
|
||||
if(current->first_child != NULL)
|
||||
{
|
||||
if(current->sibling != NULL)
|
||||
{
|
||||
// Has both a child and a sibling - we need to save one for later.
|
||||
// We "push" the sibling onto our "stack".
|
||||
current->sibling->parent = stashed;
|
||||
stashed = current->sibling;
|
||||
}
|
||||
// We always take the child as the next node.
|
||||
next = current->first_child;
|
||||
}
|
||||
else if(current->sibling != NULL)
|
||||
{
|
||||
// No child but we have a sibling, then we just continue with the sibling.
|
||||
next = current->sibling;
|
||||
}
|
||||
else
|
||||
{
|
||||
// A node with no child and no sibling. Time to "pop" from out "stack".
|
||||
next = stashed;
|
||||
if(stashed != NULL)
|
||||
{
|
||||
stashed = stashed->parent;
|
||||
}
|
||||
}
|
||||
|
||||
current->sibling = context->node_freelist;
|
||||
current->generation += 1; // Invalidate references.
|
||||
context->node_freelist = current;
|
||||
|
||||
current = next;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ---
|
||||
|
||||
|
||||
RDIC_Node_Reference rdic_context_start_frame(
|
||||
RDIC_Context context[static 1],
|
||||
RDIC_Node_Reference last_root)
|
||||
{
|
||||
RDIC_Node_Reference node_reference = last_root;
|
||||
int need_new_node = (last_root.node == NULL)
|
||||
|| (last_root.generation != last_root.node->generation);
|
||||
if(need_new_node && context->node_freelist == NULL)
|
||||
{
|
||||
return (RDIC_Node_Reference){0};
|
||||
}
|
||||
if(need_new_node)
|
||||
{
|
||||
RDIC_Node_Reference result;
|
||||
result.node = context->node_freelist;
|
||||
result.generation = result.node->generation;
|
||||
|
||||
context->node_freelist = context->node_freelist->sibling;
|
||||
|
||||
RDIC_Node *root = result.node;
|
||||
root->sibling = NULL;
|
||||
root->parent = root;
|
||||
|
||||
node_reference = result;
|
||||
}
|
||||
|
||||
context->frame_current_node = node_reference.node;
|
||||
context->root = node_reference.node;
|
||||
context->current_parent = context->root;
|
||||
|
||||
return node_reference;
|
||||
}
|
||||
|
||||
// TODO(Zelaven): This is almost 1-1 with pop_parent, so consider compression.
|
||||
// TODO(Zelaven): pop parents until it gets to a node that is a child of the
|
||||
// root. This is so that all the stragglers of partial parents can be collected.
|
||||
int rdic_context_finish_frame(
|
||||
RDIC_Context context[static 1])
|
||||
{
|
||||
assert(context->current_parent == context->root);
|
||||
|
||||
RDIC_Node *last_root_child = NULL;
|
||||
RDIC_Node *first_straggler = NULL;
|
||||
if(context->frame_current_node == context->root)
|
||||
{
|
||||
last_root_child = context->root->first_child;
|
||||
first_straggler = last_root_child;
|
||||
}
|
||||
else
|
||||
{
|
||||
last_root_child = context->frame_current_node;
|
||||
first_straggler = last_root_child->sibling;
|
||||
last_root_child->sibling = NULL;
|
||||
}
|
||||
|
||||
int nodes_collected = 0;
|
||||
if(last_root_child == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
assert(last_root_child->parent == context->root);
|
||||
if(first_straggler != NULL)
|
||||
{
|
||||
rdic_cull_subtrees(context, first_straggler);
|
||||
RDIC_Node *root = context->root;
|
||||
if(first_straggler == root->first_child)
|
||||
{
|
||||
root->first_child = NULL;
|
||||
}
|
||||
nodes_collected = RDIC_GET_NODE__NODES_COLLECTED;
|
||||
}
|
||||
|
||||
return nodes_collected;
|
||||
}
|
||||
|
||||
|
||||
// ---
|
||||
|
||||
RDIC_Node_Reference rdic_get_node(
|
||||
RDIC_Context context[static 1],
|
||||
RDIC_Node_Reference node_reference,
|
||||
int *out_flags) // NOTE(Zelaven): NULL-safe.
|
||||
{
|
||||
//assert(context->current_parent != NULL);
|
||||
if(context->current_parent == NULL)
|
||||
{
|
||||
return (RDIC_Node_Reference){0};
|
||||
}
|
||||
|
||||
int reference_is_valid =
|
||||
(node_reference.node != NULL)
|
||||
&& (node_reference.generation == node_reference.node->generation);
|
||||
int first_node_of_parent =
|
||||
(context->current_parent == context->frame_current_node);
|
||||
|
||||
// NOTE(Zelaven): If the node is being moved to another parent, then we want
|
||||
// to invalidate it to ensure consistent behavior.
|
||||
reference_is_valid =
|
||||
reference_is_valid
|
||||
&& (context->current_parent == node_reference.node->parent);
|
||||
|
||||
if(!reference_is_valid && context->node_freelist == NULL)
|
||||
{
|
||||
if(out_flags != NULL)
|
||||
{
|
||||
*out_flags = RDIC_GET_NODE__OUT_OF_FREELIST;
|
||||
}
|
||||
return (RDIC_Node_Reference){0};
|
||||
}
|
||||
|
||||
|
||||
if(reference_is_valid)
|
||||
{
|
||||
RDIC_Node *subroot_to_cull = NULL;
|
||||
if(first_node_of_parent)
|
||||
{
|
||||
// NOTE(Zelaven): Here I need to collect any preceding stale nodes.
|
||||
subroot_to_cull = context->current_parent->first_child;
|
||||
context->frame_current_node = node_reference.node;
|
||||
context->current_parent->first_child = node_reference.node;
|
||||
}
|
||||
else
|
||||
{
|
||||
// NOTE(Zelaven): Skip (and collect) nodes between last and new nodes.
|
||||
subroot_to_cull = context->frame_current_node->sibling;
|
||||
context->frame_current_node->sibling = node_reference.node;
|
||||
context->frame_current_node = node_reference.node;
|
||||
}
|
||||
|
||||
if(subroot_to_cull != node_reference.node)
|
||||
{
|
||||
if(out_flags != NULL)
|
||||
{
|
||||
*out_flags = RDIC_GET_NODE__NODES_COLLECTED;
|
||||
}
|
||||
}
|
||||
while(subroot_to_cull != node_reference.node)
|
||||
{
|
||||
// NOTE(Zelaven): Here we want to cull a subtree at a time because we are
|
||||
// only skipping a certain quantity subtrees.
|
||||
// TODO(Zelaven): Would it be preferable to "detach" the last node to cull
|
||||
// and just to a single call to rdic_cull_subtrees?
|
||||
// It really depends on what is faster, so that is profiling territory.
|
||||
RDIC_Node *current = subroot_to_cull;
|
||||
subroot_to_cull = subroot_to_cull->sibling;
|
||||
current->sibling = NULL;
|
||||
|
||||
rdic_cull_subtrees(context, current);
|
||||
|
||||
}
|
||||
}
|
||||
else if(!reference_is_valid)
|
||||
{
|
||||
RDIC_Node_Reference new_reference = {0};
|
||||
{ // Make new node
|
||||
// NOTE(Zelaven): We guard against empty freelist, so this is safe.
|
||||
RDIC_Node_Reference result = {0};
|
||||
result.node = context->node_freelist;
|
||||
result.generation = result.node->generation;
|
||||
context->node_freelist = context->node_freelist->sibling;
|
||||
|
||||
// TODO(Zelaven): Should the various fields be filled out here, or outside?
|
||||
// What will be the strategy to avoid redundant work?
|
||||
// Doing it here certainly could avoid redundant work, assuming that all
|
||||
// the styling and other fields will stay stable across frames.
|
||||
// That will likely be the common case, but it may be necessary to expose
|
||||
// reference_is_valid to the caller, so that the caller can decide if it
|
||||
// should be used to avoid redundancy of work, whatever that means for
|
||||
// the given node.
|
||||
// I suppose that the caller can already determine that by comparing the
|
||||
// last_reference with the new_reference, and if they are different then
|
||||
// all work must be done.
|
||||
|
||||
new_reference = result;
|
||||
}
|
||||
|
||||
RDIC_Node *new_node = new_reference.node;
|
||||
if(first_node_of_parent)
|
||||
{
|
||||
RDIC_Node *parent = context->current_parent;
|
||||
RDIC_Node *former_first_child = parent->first_child;
|
||||
parent->first_child = new_node;
|
||||
new_node->sibling = former_first_child;
|
||||
new_node->parent = parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
RDIC_Node *current = context->frame_current_node;
|
||||
RDIC_Node *old_sibling = current->sibling;
|
||||
current->sibling = new_node;
|
||||
new_node->sibling = old_sibling;
|
||||
new_node->parent = context->current_parent;
|
||||
}
|
||||
new_node->first_child = NULL;
|
||||
|
||||
context->frame_current_node = new_node;
|
||||
node_reference = new_reference;
|
||||
if(out_flags != NULL)
|
||||
{
|
||||
*out_flags = RDIC_GET_NODE__NODE_ALLOCATED;
|
||||
}
|
||||
}
|
||||
|
||||
return node_reference;
|
||||
}
|
||||
|
||||
|
||||
// ---
|
||||
|
||||
|
||||
void rdic_push_parent(
|
||||
RDIC_Context context[static 1],
|
||||
RDIC_Node_Reference parent)
|
||||
{
|
||||
//assert(parent.node != NULL);
|
||||
if(parent.node == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
context->current_parent = parent.node;
|
||||
}
|
||||
|
||||
int rdic_pop_parent(
|
||||
RDIC_Context context[static 1])
|
||||
{
|
||||
RDIC_Node *current_parent = context->current_parent;
|
||||
RDIC_Node *last_child = NULL;
|
||||
RDIC_Node *first_straggler = NULL;
|
||||
if(context->frame_current_node == context->current_parent)
|
||||
{
|
||||
last_child = current_parent->first_child;
|
||||
first_straggler = last_child;
|
||||
}
|
||||
else
|
||||
{
|
||||
last_child = context->frame_current_node;
|
||||
first_straggler = last_child->sibling;
|
||||
last_child->sibling = NULL;
|
||||
}
|
||||
|
||||
int nodes_collected = 0;
|
||||
if(last_child != NULL)
|
||||
{
|
||||
assert(last_child->parent == context->current_parent);
|
||||
if(first_straggler != NULL)
|
||||
{
|
||||
rdic_cull_subtrees(context, first_straggler);
|
||||
if(first_straggler == current_parent->first_child)
|
||||
{
|
||||
current_parent->first_child = NULL;
|
||||
}
|
||||
nodes_collected = RDIC_GET_NODE__NODES_COLLECTED;
|
||||
}
|
||||
}
|
||||
|
||||
context->frame_current_node = context->current_parent;
|
||||
context->current_parent = context->current_parent->parent;
|
||||
assert(context->current_parent != NULL);
|
||||
return nodes_collected;
|
||||
}
|
||||
|
||||
#endif /* RDIC_IMPLEMENTATION */
|
||||
@@ -0,0 +1 @@
|
||||
gcc -std=c99 -ggdb -Wall -Wextra -fsanitize=address,undefined rdic_test.c
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
|
||||
|
||||
typedef struct Memory_Arena
|
||||
{
|
||||
void *memory;
|
||||
size_t size;
|
||||
size_t allocation_offset;
|
||||
} Memory_Arena;
|
||||
|
||||
_Static_assert(sizeof(size_t) == sizeof(void*),
|
||||
"The Memory_Arena implementation assumes that size_t and pointers are of the same size.");
|
||||
|
||||
void *memory_arena_allocate(
|
||||
Memory_Arena *arena,
|
||||
size_t size,
|
||||
size_t alignment)
|
||||
{
|
||||
#if 0
|
||||
printf(
|
||||
"%s: arena: {.memory=%p, .size=%zu, .allocation_offset=%zu}\n"
|
||||
"size: %zu, alignment: %zu\n"
|
||||
, __func__
|
||||
, arena->memory, arena->size, arena->allocation_offset
|
||||
, size, alignment
|
||||
);
|
||||
#endif
|
||||
size_t allocation_offset = arena->allocation_offset;
|
||||
allocation_offset = ((allocation_offset + alignment - 1) / alignment) * alignment;
|
||||
if(allocation_offset + size > arena->size)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
void *allocation = ((char*)arena->memory) + allocation_offset;
|
||||
arena->allocation_offset = allocation_offset + size;
|
||||
return allocation;
|
||||
}
|
||||
|
||||
void memory_arena_reset(
|
||||
Memory_Arena *arena)
|
||||
{
|
||||
arena->allocation_offset = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
|
||||
#include <errno.h>
|
||||
#include <sys/mman.h>
|
||||
|
||||
|
||||
// NOTE(Patrick): The memory here is by default allocated uncommitted.
|
||||
// This means that we don't lock down 1GB of memory up front, but get
|
||||
// allocated pages by the kernel as needed.
|
||||
int linux_allocate_arena_memory(
|
||||
Memory_Arena *arena,
|
||||
size_t arena_size)
|
||||
{
|
||||
void *arena_memory = mmap(
|
||||
NULL, arena_size,
|
||||
PROT_READ|PROT_WRITE|PROT_EXEC, MAP_SHARED|MAP_ANONYMOUS, -1, 0);
|
||||
if(arena_memory == (void*)-1) {
|
||||
//perror("mmap");
|
||||
return errno;
|
||||
}
|
||||
arena->memory = arena_memory;
|
||||
arena->size = arena_size;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
+1162
File diff suppressed because it is too large.
Load diff
Reference in new issue
Block a user