Browse Source

Got some input working again

master
Patrick Jakobsen 7 months ago
parent
commit
0cb37f5596
1 changed files with 47 additions and 0 deletions
  1. +47
    -0
      gui/gui.c

+ 47
- 0
gui/gui.c View File

@ -345,6 +345,53 @@ void gui_apply_input(
(void)context;
(void)mouse_x;
(void)mouse_y;
// --- Mouse Input ---
// NOTE(Zelaven): First hit test against layers.
GUI_Layer *hit_layer = &context->background_layer;
GUI_Subtree *hit_root_subtree = (GUI_Subtree*)hit_layer->subtree_rdic.root;
{
GUI_Layer *top_layer = &context->top_layer;
GUI_Subtree *root_subtree = (GUI_Subtree*)top_layer->subtree_rdic.root;
if(root_subtree != NULL)
{
GUI_Node *top_layer_root =
(GUI_Node*)root_subtree->rdic.root;
if(top_layer_root != NULL)
if(point_in_rect(mouse_x, mouse_y, top_layer_root->rect))
{
hit_layer = &context->top_layer;
hit_root_subtree = root_subtree;
}
}
}
(void)hit_layer;
assert(hit_root_subtree != NULL);
GUI_Node *top_node_under_cursor = (GUI_Node*)hit_root_subtree->rdic.root;
GUI_Node *current_node = (GUI_Node*)top_node_under_cursor->rdic_node.first_child;
int mouse_over_node = 0;
while(current_node != NULL)
{
mouse_over_node = point_in_rect(mouse_x, mouse_y, current_node->rect);
if(mouse_over_node)
{
top_node_under_cursor = current_node;
current_node = (GUI_Node*)current_node->rdic_node.first_child;
}
else
{
current_node = (GUI_Node*)current_node->rdic_node.sibling;
}
}
context->top_node_under_cursor.node = top_node_under_cursor;
context->top_node_under_cursor.generation =
top_node_under_cursor->rdic_node.generation;
DEBUG("Top node under cursor: %.*s\n",
top_node_under_cursor->debug_string.length,
top_node_under_cursor->debug_string.cstring);
return;
}
#if 0

Loading…
Cancel
Save